[Bug 33858] Multiple 32-bit applications crash due to virtual address space exhaustion (Far Cry 3, Splinter Cell: Blacklist, The Testament of Sherlock Holmes)
WineHQ Bugzilla
wine-bugs at winehq.org
Wed Nov 27 12:02:25 CST 2019
https://bugs.winehq.org/show_bug.cgi?id=33858
Zebediah Figura <z.figura12 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Multiple games crash |Multiple 32-bit
|without LARGEADDRESSAWARE |applications crash due to
|flag (Far Cry 3, Splinter |virtual address space
|Cell: Blacklist, The |exhaustion (Far Cry 3,
|Testament of Sherlock |Splinter Cell: Blacklist,
|Holmes) |The Testament of Sherlock
| |Holmes)
--- Comment #19 from Zebediah Figura <z.figura12 at gmail.com> ---
(In reply to Paul Gofman from comment #18)
> (In reply to Zebediah Figura from comment #17)
> >
> > Not to mention that making the bug about IMAGE_FILE_LARGE_ADDRESS_AWARE is
> > not great in the first place, since that's just a workaround and cannot be a
> > real solution.
>
> The bug title looks unfortunate, as the absence of LARGEADDRESSAWARE flag is
> of course not a bug and is not the reason of the problem. Other than that,
> isn't it useful to collect the multiple applications which fail most likely
> due to address space exhaustion? Maybe along with changing bug title?
I'm not sure I see how it's useful, given what I said above—ways to relieve
address space pressure, if they even exist, may be specific to each application
affected by exhaustion. A bug titled something like "multiple applications
exhaust address space" can't really be closed, not even as WONTFIX.
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