[Bug 34266] 0*inf in D3D9 shaders outputs NaNs to floating-point framebuffers

WineHQ Bugzilla wine-bugs at winehq.org
Wed Oct 2 12:59:21 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=34266

--- Comment #41 from Andrey Gusev <andrey.goosev at gmail.com> ---
Works for Murderous Pursuits.

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