[Bug 47885] games are now restricted to resolutions not bigger than the virtual desktop

WineHQ Bugzilla wine-bugs at winehq.org
Fri Oct 4 23:48:15 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=47885

Olivier F. R. Dierick <o.dierick at piezo-forte.be> changed:

           What    |Removed                     |Added
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                 CC|                            |o.dierick at piezo-forte.be

--- Comment #5 from Olivier F. R. Dierick <o.dierick at piezo-forte.be> ---
Hello,

It is not 'normal' behavior of desktops to prevent applications from switching
to higher, available, resolutions.

I just checked and Wine does change the resolution when virtual desktop is
disabled and the application request a higher resolution, so the old behavior
is consistent with that, and with Windows if I remember correctly.

Virtual desktop is an emulation of Windows desktop (with shell features) in a
window, converting resolution changes to window resizing.

I don't think that the virtual desktop feature was intended to be a screen
emulation or jail. If you really want that feature, it can be implemented as a
separate option. I think it should not depend on virtual desktop mode anyway.
When that feature is enabled, Wine should not allow the application to switch
to resolutions higher than the current (real or virtual) desktop size. It
should hide those resolutions from the application.

What about opening an enhancement bug for that?

(In reply to Vincent Povirk from comment #4)
> I don't know how it behaves now, but I had it set up to set fullscreen mode,
> which has the side-effect of removing decorations (but without having to set
> any other hints). This allows virtual desktop to be used as a work-around
> for windowing problems when you still want fullscreen.

It still works like that.

Regards.

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