[Bug 47896] New: Decal textures in Overwatch are miss-rendered

WineHQ Bugzilla wine-bugs at winehq.org
Sat Oct 5 15:46:37 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=47896

            Bug ID: 47896
           Summary: Decal textures in Overwatch are miss-rendered
           Product: Wine
           Version: 4.12.1
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3dx11
          Assignee: wine-bugs at winehq.org
          Reporter: witold.baryluk+winehq at gmail.com
      Distribution: ---

Created attachment 65386
  --> https://bugs.winehq.org/attachment.cgi?id=65386
Overwatch screenshot 1

When using wine, I am getting this graphical glitches on textures. These are
textude decals, that are left by the game engine when a bullet hits something,
and leaves the mark.

When using DXVK, there are no such artefacts.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list