[Bug 47896] New: Decal textures in Overwatch are miss-rendered
WineHQ Bugzilla
wine-bugs at winehq.org
Sat Oct 5 15:46:37 CDT 2019
https://bugs.winehq.org/show_bug.cgi?id=47896
Bug ID: 47896
Summary: Decal textures in Overwatch are miss-rendered
Product: Wine
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs at winehq.org
Reporter: witold.baryluk+winehq at gmail.com
Distribution: ---
Created attachment 65386
--> https://bugs.winehq.org/attachment.cgi?id=65386
Overwatch screenshot 1
When using wine, I am getting this graphical glitches on textures. These are
textude decals, that are left by the game engine when a bullet hits something,
and leaves the mark.
When using DXVK, there are no such artefacts.
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