[Bug 47897] New: AMD Mecha Demo is miss-rendered (and extremely slow)
WineHQ Bugzilla
wine-bugs at winehq.org
Sat Oct 5 17:49:01 CDT 2019
https://bugs.winehq.org/show_bug.cgi?id=47897
Bug ID: 47897
Summary: AMD Mecha Demo is miss-rendered (and extremely slow)
Product: Wine
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs at winehq.org
Reporter: witold.baryluk+winehq at gmail.com
Distribution: ---
Created attachment 65396
--> https://bugs.winehq.org/attachment.cgi?id=65396
Demo run under Wine
AMD Mecha Demo, uses DX11 and demonstrates use of OIT (order indepdenent
transparency), using per-pixel linked list. To implement it, demo uses atomic
counter in shaders.
Reproduced with Wine Staging 1.12.1, with Mesa 19.2.0-rc2, and Mesa
19.3.0-devel.
Demo works correctly when run using DXVK 1.4.1.
Before starting the demo, I suggest editing a Sushi.ini file to reduce
resolution and make it windowed. Even then you might need to kill it if it
becomes extremely slow.
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