[Bug 10728] LEGO Island character models are textureless

WineHQ Bugzilla wine-bugs at winehq.org
Tue Oct 8 05:47:38 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=10728

Paul Gofman <gofmanp at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |gofmanp at gmail.com

--- Comment #26 from Paul Gofman <gofmanp at gmail.com> ---
I've tested the game (with d3drm native override). I can't reproduce the bug
with missing colours. I see coloured objects which are white in the screenshot
attached earlier. What makes it  weird, I see the potential reason why it could
be not working in earlier Wine versions: the game is using lighting with
execute buffers, it was implemented in June 2019. And I could reproduce exactly
the picture as in screenshot with bug when I forcefully disable that lighting
in ddraw code.

Could you please recheck? If you still see the issue, could you please attach
WINEDEBUG=+ddraw,+d3d log grabbed from start?

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