[Bug 10728] LEGO Island character models are textureless
WineHQ Bugzilla
wine-bugs at winehq.org
Tue Oct 8 05:47:38 CDT 2019
https://bugs.winehq.org/show_bug.cgi?id=10728
Paul Gofman <gofmanp at gmail.com> changed:
What |Removed |Added
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CC| |gofmanp at gmail.com
--- Comment #26 from Paul Gofman <gofmanp at gmail.com> ---
I've tested the game (with d3drm native override). I can't reproduce the bug
with missing colours. I see coloured objects which are white in the screenshot
attached earlier. What makes it weird, I see the potential reason why it could
be not working in earlier Wine versions: the game is using lighting with
execute buffers, it was implemented in June 2019. And I could reproduce exactly
the picture as in screenshot with bug when I forcefully disable that lighting
in ddraw code.
Could you please recheck? If you still see the issue, could you please attach
WINEDEBUG=+ddraw,+d3d log grabbed from start?
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