[Bug 47918] New: Blur: cars have no wheels when Wine is compiled with Ryzen optimisations

WineHQ Bugzilla wine-bugs at winehq.org
Thu Oct 10 15:30:53 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=47918

            Bug ID: 47918
           Summary: Blur: cars have no wheels when Wine is compiled with
                    Ryzen optimisations
           Product: Wine
           Version: 4.17
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: felixhaedicke at web.de
      Distribution: ---

Created attachment 65415
  --> https://bugs.winehq.org/attachment.cgi?id=65415
Screenshot: Blur shows car without wheels

Recompiled Wine with the following CFLAGS: "-O2 -march=znver2", and noticed
that in Blur, the cars (shown in the menus and in the game) are rendered
without wheels. Before, I had compiled Wine compiled with "-O2
-march=ivybridge", and the wheels are rendered correctly.

It does not make a difference, if I use wined3d, d9vk or wine-nine-standalone.
But it makes a difference, if Wine's msvcr90, or Microsoft's MSVC runtime DLLs
are used - wheels are always shown correctly with MSVC runtime DLLs.

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