[Bug 47713] New: Control crashes at launch with vkd3d

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Sep 1 12:05:46 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=47713

            Bug ID: 47713
           Summary: Control crashes at launch with vkd3d
           Product: vkd3d
           Version: 1.1
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: vkd3d
          Assignee: wine-bugs at winehq.org
          Reporter: berillions at gmail.com
      Distribution: ---

Created attachment 65184
  --> https://bugs.winehq.org/attachment.cgi?id=65184
WINEDEBUG=+vkd3d VKD3D_DEBUG="trace" output log

Hello,

The game has two separate executable, once for d3d11 and the second for d3d12.
The game works correctly with Dx11/DXVK but crashes at launch when i want
launch it with vkd3d.

You can find the "WINEDEBUG=+vkd3d VKD3D_DEBUG="trace"" output log attached. 
The backtrace is this :
Backtrace:
=>0 0x00007fe4ac02bbe7 vkd3d_serialize_root_signature+0xffffffffffffffff() in
libvkd3d.so.1 (0x00007fe4a4c409d0)
  1 0x00007fe4ac02bdcb vkd3d_serialize_root_signature+0xffffffffffffffff() in
libvkd3d.so.1 (0x00007fe4a4c409d0)
  2 0x0000000003f2cd55 EntryPoint+0xffffffffffffffff() in d3d_rmdwin10_f
(0x00000000198ea7e0)
  3 0x0000000003f3ae50 EntryPoint+0xffffffffffffffff() in d3d_rmdwin10_f
(0x000000000bbae070)
  4 0x0000000003f3e485 EntryPoint+0xffffffffffffffff() in d3d_rmdwin10_f
(0x000000000bbae070)
  5 0x0000000002d3bf8c EntryPoint+0xffffffffffffffff() in renderer_rmdwin10_f
(0x000000003590fbf0)
  6 0x0000000002d3afcd EntryPoint+0xffffffffffffffff() in renderer_rmdwin10_f
(0x000000003d2f5800)
0x00007fe4ac02bbe7 vkd3d_serialize_root_signature+0xffffffffffffffff in
libvkd3d.so.1: movq    0x0000000000000028(%r8),%r9

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