[Bug 47733] New: Project Reality BF2 PRLauncher.exe doesn' t start with Wine-Mono.

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Sep 4 15:23:53 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=47733

            Bug ID: 47733
           Summary: Project Reality BF2 PRLauncher.exe doesn't start with
                    Wine-Mono.
           Product: Wine
           Version: 4.15
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: apq49584 at tuofs.com
      Distribution: ---

Created attachment 65209
  --> https://bugs.winehq.org/attachment.cgi?id=65209
What you see if it works (obtained wth native dotNetFx40_Client)

Debian 10 buster with winehq packaged wine-devel and libfaudio from OBS.
wine-mono-4.9.2.msi downloaded and installed by wine on first run.

Download link:
https://www.realitymod.com/downloads

$ wine start PRLauncher.exe
The entry point method could not be loaded due to Could not load file or
assembly 'PresentationFramework, Version=4.0.0.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35' or one of its dependencies.

(The PRLauncher.exe does work if wine-mono is removed and
dotNetFx40_Client_x86_x64.exe is installed with wine uninstaller.
This is again just background information and was NOT done for the bug report.)

I am reporting the bugs with PRBF2.exe and PRLauncher.exe seperately, because
they happen in very different parts of wine and can be tested for
independently.

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