[Bug 22038] Art of Murder Cards of Destiny: some character models are plain white

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Sep 5 18:18:57 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=22038

Matteo Bruni <matteo.mystral at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Blocks|                            |24983
      Fixed by SHA1|                            |0922237c8308f583b9dd27bed38
                   |                            |6223be87c7057

--- Comment #29 from Matteo Bruni <matteo.mystral at gmail.com> ---
Andrey let me know that this bug isn't fixed for him, so I looked a bit further
into it. It turns out he was right, but I also wasn't wrong.

The game uses d3dx9_35 to load a bunch of DXTn textures but, for some reasons,
it uses a separate device specifically for that. That device is created on top
of the desktop window.

Since 0922237c8308f583b9dd27bed386223be87c7057 the separate device is created
correctly and, when using native d3dx9, this bug doesn't reproduce. With
builtin d3dx9_35 texture loading still fails, although later on, and you still
experience this bug.

I think it's a good idea to have this bug target the wined3d issue and keep it
FIXED. The d3dx9 issue is already tracked by bug 24983.

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