[Bug 43685] Many games fail to start, or run without audio
WineHQ Bugzilla
wine-bugs at winehq.org
Thu Sep 12 22:14:18 CDT 2019
https://bugs.winehq.org/show_bug.cgi?id=43685
Shmerl <shtetldik at gmail.com> changed:
What |Removed |Added
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CC| |shtetldik at gmail.com
--- Comment #4 from Shmerl <shtetldik at gmail.com> ---
Not sure if I should open a new bug, or may be you can re-open this one since
this regressed back.
When running Dragon Age: Origins (GOG release), it starts without sound, and I
get the error that was mentioned in this bug report:
ERROR: Could Not Get Primary Adapter Handle
mmap() failed: Cannot allocate memory
Failed to create permanent mapping for memfd region with ID = 2628504714
Ignoring received block reference with non-registered memfd ID = 2628504714
mmap() failed: Cannot allocate memory
Failed to create permanent mapping for memfd region with ID = 1541480669
Ignoring received block reference with non-registered memfd ID = 1541480669
ALSA lib pulse.c:243:(pulse_connect) PulseAudio: Unable to connect: Protocol
error
mmap() failed: Cannot allocate memory
Failed to create permanent mapping for memfd region with ID = 728315156
Ignoring received block reference with non-registered memfd ID = 728315156
ALSA lib pulse.c:243:(pulse_connect) PulseAudio: Unable to connect: Protocol
error
ALSA lib pcm.c:8424:(snd_pcm_recover) underrun occurred
Wine: 4.15 (WineHQ build).
OS: Debian testing Linux
CPU: Ryzen 9 3900X
GPU: AMD Sapphire Pulse RX 5700 XT (Mesa 19.2.0-rc3).
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