[Bug 47731] World of Warcraft BFA Crash with error 132 Memory could not be read.
WineHQ Bugzilla
wine-bugs at winehq.org
Sat Sep 28 17:53:12 CDT 2019
https://bugs.winehq.org/show_bug.cgi?id=47731
--- Comment #19 from Steve Ebey <eaglecomputers.ok at gmail.com> ---
(In reply to Sveinar Søpler from comment #18)
> (In reply to Steve Ebey from comment #17)
> > 1. Got pathfinder, so do not need to do nazjatar, so i do run vkd3d on
> > retail. How do I implement WineD3D, and will I need to remove vulkan?
> >
> > 3. Nvidia 435.24.02 on Fedora 30.
>
> And you are crashing with "Error 132" with d3d12/vkd3d too?
>
> To switch to WineD3D you need to uninstall dxvk (via the dxvk package
> script). Choosing D3D11 in WoW settings will then use WineD3D. (WineD3D is
> wine's D3D11 -> OpenGL translation).
>
> May i also ask what motherboard you have?
Yes, I am crashing, with vkd3d on retail.
to aid you, I have included a subset of inxi, showing system info
Machine: Type: Desktop Mobo: ASUSTeK model: M5A97 LE R2.0 v: Rev 1.xx serial:
150954265201367 BIOS: American Megatrends
v: 2701 date: 03/24/2016
CPU: Topology: 8-Core model: AMD FX-8350 bits: 64 type: MCP arch:
Bulldozer family: 15 (21) model-id: 2 stepping: N/A
microcode: 6000852 L1 cache: 384 KiB L2 cache: 2048 KiB L3 cache:
8192 KiB
flags: avx lm nx pae sse sse2 sse3 sse4_1 sse4_2 sse4a ssse3 svm
bogomips: 64215
Speed: 4111 MHz min/max: 1400/4000 MHz boost: enabled Core speeds
(MHz): 1: 4112 2: 4106 3: 4109 4: 4112 5: 4107
6: 4111 7: 4110 8: 4109
Vulnerabilities: Type: l1tf status: Not affected
Type: mds status: Not affected
Type: meltdown status: Not affected
Type: spec_store_bypass mitigation: Speculative Store Bypass
disabled via prctl and seccomp
Type: spectre_v1 mitigation: usercopy/swapgs barriers and __user
pointer sanitization
Type: spectre_v2 mitigation: Full AMD retpoline, IBPB: conditional,
STIBP: disabled, RSB filling
Graphics: Device-1: NVIDIA GM204 [GeForce GTX 970] vendor: ZOTAC driver:
nvidia v: 435.21 bus ID: 01:00.0 chip ID: 10de:13c2
Display: server: Fedora Project X.org 1.20.5 driver: nvidia
resolution: 1680x1050~60Hz
OpenGL: renderer: GeForce GTX 970/PCIe/SSE2 v: 4.6.0 NVIDIA 435.21
direct render: Yes
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