[Bug 48880] sonic heroes slow when esync is enabled
WineHQ Bugzilla
wine-bugs at winehq.org
Sun Apr 5 10:03:58 CDT 2020
https://bugs.winehq.org/show_bug.cgi?id=48880
Zebediah Figura <z.figura12 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution|--- |WONTFIX
Component|-unknown |-unknown
CC| |leslie_alistair at hotmail.com
Product|Wine |Wine-staging
--- Comment #3 from Zebediah Figura <z.figura12 at gmail.com> ---
It uses PulseEvent(). That can't be fixed with esync. Better to just disable
it.
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