[Bug 48880] sonic heroes slow when esync is enabled

WineHQ Bugzilla wine-bugs at winehq.org
Sun Apr 5 10:03:58 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=48880

Zebediah Figura <z.figura12 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|---                         |WONTFIX
          Component|-unknown                    |-unknown
                 CC|                            |leslie_alistair at hotmail.com
            Product|Wine                        |Wine-staging

--- Comment #3 from Zebediah Figura <z.figura12 at gmail.com> ---
It uses PulseEvent(). That can't be fixed with esync. Better to just disable
it.

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