[Bug 48833] Battlefield 2: user32-rawinput-mouse causes mouse stuttering

WineHQ Bugzilla wine-bugs at winehq.org
Tue Apr 7 06:15:57 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=48833

--- Comment #7 from bno1 <ealex95 at gmail.com> ---
(In reply to Zebediah Figura from comment #4)
> If you have the time, would you mind testing the script again after
> f36c844f11? Note you'd want "--backend=git-am-C1". Just trying to flesh out
> the new script and make sure it works ;-)

Sorry, I skipped over the part you mentioned the ./staging/patchinstall.py
script and I tested git-am-C1 with the .sh script.
With the python script the first thing I noticed is that DEST seems to be
ignored and it always runs git am on the current directory (see attached log). 

Besides that issue, I tried commenting out the "Depends: user32-rawinput-mouse"
from eventfd_synchronization and "Depends: user32-rawinput-nolegacy" from
server-Shared_Memory and ran patchinstall.py with git-am-C1, force-autoconf and
excluding the rawinput patches as per my original post. The patches applied
successfully, but when compiling wine there are some compilation issues, more
specifically some extra pairs of quotes around strings in libs/wine/config.c. I
fixed them manually (see the attached diff with my changes). After compiling
wine successfully the game works fine with this build.

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