[Bug 41292] Nexton LC-ScriptEngine freezes, possibly bad dsound notifications

WineHQ Bugzilla wine-bugs at winehq.org
Sun Apr 26 10:32:47 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=41292

--- Comment #15 from bugged2 <bugged234 at mail.com> ---
Created attachment 67003
  --> https://bugs.winehq.org/attachment.cgi?id=67003
contains log for both the game hanging and not hanging

still hangs on wine 5.6

however i managed to get more info

looks like the game hangs when it tries to change the current playing
background music

i tried renaming the background music file of both the affected area (BGM3) and
that of the area right before it (BGM1)

renaming BGM1 then launching the game makes the game complain about missing
background music file when accessing the area , but doesn't hang the game in
the affected area
renaming BGM3 then launching the game , proceeding to the affected area
sometimes causes the game to hang (before even complaining about missing
background music file) & sometimes not (and in this case ist complains about
the missing file)

i believe the 2nd case also happens without renaming BGM3 , which would explain
those rare cases where the game doesn't hang

anyway i managed to capture a 
WINEDEBUG=+tid,+seh,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+xaudio2,+xapofx,+dmusic,+mci,+pulse,+oss,+alsa,+coreaudio,+timestamp 
log file for 
1 - renaming BGM1 , and no hang
2 - renaming BGM3 , and no hang
3 - renaming BGM3 and hang

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