[Bug 45349] Multiple applications and games crash due to missing support for 64-bit syscall thunks (StreetFighter V, World of Warcraft)

WineHQ Bugzilla wine-bugs at winehq.org
Sun Aug 2 14:16:03 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=45349

--- Comment #36 from Maciej Stanczew <maciej.stanczew+b at gmail.com> ---
(In reply to Olivier F. R. Dierick from comment #35)
> If someone owning the game has time and motive, he could do a subtractive
> bisect of wine-staging to identify the minimal set of patchsets that are
> required for the application.
Well, I compiled PE Wine 5.14 with just 'winebuild-pe_syscall_thunks', and I'm
able to successfully launch Starcraft II, Starcraft: Remastered, and Heroes of
the Storm.

With Diablo III there is a D3D11 initialization error (bug 42191). Adding
'd3d11-Deferred_Context' helps a bit -- the game launches, but with a black
screen. This is also the behavior with all staging patches, and seems to be a
regression from previous behavior (graphics working, but with 1-2 fps). With
DXVK the game works correctly and with good performance.

For Warcraft III, with just 'winebuild-pe_syscall_thunks' the game launches,
but gets stuck on loading screen, and 'BlizzardBrowser.exe' crashes appear
repeatedly. Adding 'd3d11-Deferred_Context' doesn't change this behavior. With
all staging patches the game continues to the login screen, but login input
form is missing (and 'BlizzardBrowser.exe' is still crashing). Installing DXVK
helps also in this case -- login form is shown and 'BlizzardBrowser.exe'
doesn't crash.

I did not verify World of Warcraft and Overwatch.

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