[Bug 18923] Post Mortem starts out of bounds

WineHQ Bugzilla wine-bugs at winehq.org
Thu Aug 6 22:15:10 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=18923

--- Comment #18 from joaopa <jeremielapuree at yahoo.fr> ---
Created attachment 67902
  --> https://bugs.winehq.org/attachment.cgi?id=67902
Patch for hijacking Setdisplaymode

I did a small debug party. Post Mortem and Syberia are two games made by
Microids. They share the same engine. I downloaded the version of Syberia that
works in wine: http://www.fileplanet.com/89218/download/Syberia-Demo
Then, I copied the dlls binkw32 and CKZLIb to Postmortem folder. They are the
same as the original ones of Postmortem game. That did  not solve the problem.
So I compared the console outputs of the two games. They are quite similar. So
I hijacked the function setmodedisplay by obligeing it to display a downloaded
picture. I wanted to see if the problem arrives very soon or later. With
syberia, the picture is displayed. With Post-Mortem, it is not displayed. So
the problem occurs before the first call to setmodedisplay.

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