[Bug 49663] Performance regression in TrackMania Nations Forever

WineHQ Bugzilla wine-bugs at winehq.org
Wed Aug 12 16:08:21 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=49663

--- Comment #11 from Zebediah Figura <z.figura12 at gmail.com> ---
(In reply to Fabian Maurer from comment #10)
> The glibc implementation offers about up to 50% more speed, but it's all
> written in assembly to take advantage of AVX/SSE, combined with architecture
> checks to choose the best path at runtime.
> I didn't want to replicate all that into Wine, when musl is fast enough.
> What's your thought on that?

While the reporter's numbers are not necessarily statistically significant on
their own, generally 20 fps is an improvement worth having. Personally, I think
when it comes to core CRT functions like memmove, it really is worth having as
optimized an implementation as possible. I don't get the impression that
platform-specific assembly would be much of a problem.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list