[Bug 46742] The Sims 2 demo needs support for ProcessVertices() with software vertex shaders
WineHQ Bugzilla
wine-bugs at winehq.org
Fri Aug 14 10:21:36 CDT 2020
https://bugs.winehq.org/show_bug.cgi?id=46742
Alexandr Oleynikov <sashok.olen at gmail.com> changed:
What |Removed |Added
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CC| |sashok.olen at gmail.com
--- Comment #2 from Alexandr Oleynikov <sashok.olen at gmail.com> ---
It's very unlikely this is going to be implemented in Wine.
I should perhaps note that this feature *is* implemented in DXVK using geometry
shaders. Perhaps Wine's d3d team could use that approach for Wined3d.
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