[Bug 49729] Test building wine for macOS

WineHQ Bugzilla wine-bugs at winehq.org
Mon Aug 24 10:51:22 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=49729

Gcenx <gcenx83 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |gcenx83 at gmail.com

--- Comment #1 from Gcenx <gcenx83 at gmail.com> ---
(In reply to François Gouget from comment #0)
> Running the tests on macOS requires being able to run macOS in a LibVirt VM
> which is tricky. But just testing the macOS Wine build can be achieved in
> the Linux VM and is thus a much easier goal to achieve and may be enough to
> make sure that patches don't break the macOS build.
> 
> The following Docker containers provide a blueprint for how to set up such
> an environment:
> 
> * OSXCross provides the cross-compilation tools
>   https://github.com/tpoechtrager/osxcross
> 
> * PhoenicisOrg provides an OSXCross-based container for building macOS Wine
>  
> https://github.com/PhoenicisOrg/phoenicis-winebuild/blob/master/environments/
> linux-amd64-wine_osxcross

Check https://github.com/kholia/OSX-KVM then combine that with macports (night
also want to use my overlay https://github.com/Gcenx/macports-wine)

osxcross has been very useful for building wine for macOS a larger issue is
osxcross-omp (the macports package manager wrapper) needs prebuilt packages to
be available but some packages are missing namely some X11 packages.

If osxcross is to be used then a more stable setup would be falling back to
using XQuartz 2.7.7 and building SDL2/FAudio from source but that means a lack
of gstreamer1 etc

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