[Bug 49471] Metal Gear Solid 2 crashes at startup because of DirectMusic.

WineHQ Bugzilla wine-bugs at winehq.org
Mon Dec 7 21:11:17 CST 2020


https://bugs.winehq.org/show_bug.cgi?id=49471

--- Comment #8 from Lunknown <SolisX007 at yahoo.com> ---
(In reply to Olivier F. R. Dierick from comment #7)
> Hello,
> 
> Sounds like bug 35478.
> 
> Does using 'winetricks dsound dsdmo' fix the crash?
> 
> Regards.

Yes but i still get 

Failed Creating IDirectSound8 Object.

bash-5.0$ wine mgs2.exe
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
0024:fixme:dinput:IDirectInputDevice2AImpl_EnumEffects
0x179698)->(0x8ccd40,0xebfdc0,0x00000000): stub!
0024:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0024:fixme:d3d:wined3d_swapchain_init The application requested more than one
back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
0024:err:winediag:MIDIMAP_drvOpen No software synthesizer midi port found, Midi
sound output probably won't work.
0024:fixme:dmime:IDirectMusicPerformance8Impl_CreateStandardAudioPath
(04F5F078)->(8, 24, 0, 04F5F0CC): semi-stub
0024:fixme:dmsynth:IDirectMusicSynth8Impl_SetMasterClock
(04F5F4E8)->(04F5F3B0): stub
0024:fixme:dmsynth:IDirectMusicSynthSinkImpl_SetMasterClock
(04F5F130)->(04F5F3B0): stub
0024:fixme:dmsynth:IDirectMusicSynth8Impl_Open (04F5F4E8)->(0031FC8C): stub
0024:fixme:dmusic:synth_dmport_Activate (04F5F1D8/04F5F1D8)->(1): semi-stub
0024:fixme:dmusic:synth_dmport_SetDirectSound (04F5F1D8/04F5F1D8)->(00000000,
00000000): semi-stub

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