[Bug 39498] LEGO Rock Raiders - Using bundled d3drm.dll causes freezing
WineHQ Bugzilla
wine-bugs at winehq.org
Wed Dec 9 16:09:01 CST 2020
https://bugs.winehq.org/show_bug.cgi?id=39498
Anastasius Focht <focht at gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht at gmx.net
Resolution|--- |WORKSFORME
URL| |https://archive.org/downloa
| |d/LEGORockRaidersWindows/LE
| |GO_Rock_Raiders_Win_Files_E
| |N.7z
Status|UNCONFIRMED |RESOLVED
Keywords| |download
--- Comment #7 from Anastasius Focht <focht at gmx.net> ---
Hello folks,
I can't even reproduce the problem with Wine 1.7.50 this bug was reported
against. The intro is shown and I'm able to play the game.
--- snip ---
$ WINEDLLOVERRIDES=d3drm=n WINEDEBUG=+loaddll wine ./LegoRR.exe
...
trace:loaddll:load_native_dll Loaded
L"Z:\\home\\focht\\Downloads\\LEGO_Rock_Raiders_Win_Files_EN\\Game
Files\\LegoRR.exe" at 0x400000: native
...
0x7e4f0000: builtin
trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\opengl32.dll" at
0x7a820000: builtin
trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\wined3d.dll" at
0x7e320000: builtin
trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\ddraw.dll" at
0x7e460000: builtin
...
trace:loaddll:load_native_dll Loaded
L"Z:\\home\\focht\\Downloads\\LEGO_Rock_Raiders_Win_Files_EN\\Game
Files\\d3drm.dll" at 0x6dd90000: native
trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\avifil32.dll" at
0x7dfa0000: builtin
trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\dinput.dll" at
0x7df50000: builtin
trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\dsound.dll" at
0x7df00000: builtin
...
--- snip ---
The CTRL-C can be seen in the attached trace log from OP but nothing obvious
before.
--- snip ---
...
0009:Call opengl32.wglGetPixelFormat(00240039) ret=7e9a785f
0009:Call gdi32.__wine_get_wgl_driver(00240039,0000000d) ret=7a8a58a9
0009:Ret gdi32.__wine_get_wgl_driver() retval=7e07c020 ret=7a8a58a9
0009:Ret opengl32.wglGetPixelFormat() retval=00000000 ret=7e9a785f
0009:Ret gdi32.GetPixelFormat() retval=00000000 ret=7e70b461
0009:Call gdi32.SetPixelFormat(00240039,00000001,00000000) ret=7e70b50f
0009:Call opengl32.wglSetPixelFormat(00240039,00000001,00000000) ret=7e9a78fe
0009:Call gdi32.__wine_get_wgl_driver(00240039,0000000d) ret=7a8a58f9
0009:Ret gdi32.__wine_get_wgl_driver() retval=7e07c020 ret=7a8a58f9
0009:Ret opengl32.wglSetPixelFormat() retval=00000000 ret=7e9a78fe
002d:Call PE DLL (proc=0x7eaf5970,module=0x7ea50000
L"user32.dll",reason=THREAD_ATTACH,res=(nil))
0009:Ret gdi32.SetPixelFormat() retval=00000000 ret=7e70b50f
002d:Ret PE DLL (proc=0x7eaf5970,module=0x7ea50000
L"user32.dll",reason=THREAD_ATTACH,res=(nil)) retval=1
0009:Call gdi32.GetPixelFormat(00150037) ret=7e70b461
0009:Call opengl32.wglGetPixelFormat(00150037) ret=7e9a785f
0009:Call gdi32.__wine_get_wgl_driver(00150037,0000000d) ret=7a8a58a9
0009:Ret gdi32.__wine_get_wgl_driver() retval=7e07c020 ret=7a8a58a9
...
002d:Call PE DLL (proc=0x647d1a80,module=0x64780000
L"d3drm.dll",reason=THREAD_ATTACH,res=(nil))
002d:Ret PE DLL (proc=0x647d1a80,module=0x64780000
L"d3drm.dll",reason=THREAD_ATTACH,res=(nil)) retval=1
002d:Starting thread proc 0x7b82e390 (arg=(nil))
002d:trace:seh:raise_exception code=40010005 flags=0 addr=0x7b83bfee
ip=7b83bfee tid=002d
002d:trace:seh:raise_exception eax=7b827849 ebx=7b8bf000 ecx=00000000
edx=00000000 esi=40010005 edi=7ffb8000
002d:trace:seh:raise_exception ebp=0f18e8d8 esp=0f18e864 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00000246
002d:trace:seh:call_stack_handlers calling handler at 0x7b888dc0 code=40010005
flags=0
0009:Ret opengl32.wglMakeCurrent() retval=00000001 ret=7e70dfa2
002d:trace:seh:__regs_RtlUnwind code=40010005 flags=2
002d:trace:seh:__regs_RtlUnwind calling handler at 0x7bc83890 code=40010005
flags=2
002d:trace:seh:__regs_RtlUnwind handler at 0x7bc83890 returned 1
002d:fixme:console:CONSOLE_DefaultHandler Terminating process 8 on event 0
--- snip ---
Resolving 'WORKSFORME'.
$ sha1sum LEGO_Rock_Raiders_Win_Files_EN.7z
7cc3857fb6f1c7063c665ca4e88d62c8fcdadaed LEGO_Rock_Raiders_Win_Files_EN.7z
$ du -sh LEGO_Rock_Raiders_Win_Files_EN.7z
397M LEGO_Rock_Raiders_Win_Files_EN.7z
$ wine --version
wine-6.0-rc1-29-g310019789f7
Regards
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