[Bug 47278] Multiple games and applications require TGA support in D3DXSaveSurfaceToFileInMemory (Europa Universalis 4 Golden Century, ShaderMap 4.x)
WineHQ Bugzilla
wine-bugs at winehq.org
Sat Dec 12 06:18:32 CST 2020
https://bugs.winehq.org/show_bug.cgi?id=47278
Anastasius Focht <focht at gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |focht at gmx.net
Summary|Europa Universalis 4 Golden |Multiple games and
|Century require TGA support |applications require TGA
|in |support in
|D3DXSaveSurfaceToFileInMemo |D3DXSaveSurfaceToFileInMemo
|ry |ry (Europa Universalis 4
| |Golden Century, ShaderMap
| |4.x)
URL| |https://web.archive.org/web
| |/20201001100355/https://sha
| |dermap.com/downloads/_softw
| |are.php?v=4
Ever confirmed|0 |1
Keywords| |download
Status|UNCONFIRMED |NEW
--- Comment #3 from Anastasius Focht <focht at gmx.net> ---
Hello folks,
ShaderMap 4.x from bug 48217 also needs this:
https://web.archive.org/web/20201001100355/https://shadermap.com/downloads/_software.php?v=4
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/ShaderMap 4/bin
$ wine ./ShaderMap.exe
...
wine: Call from 000000007B012AF2 to unimplemented function
msvcr120.dll.?_NewCollection at _AsyncTaskCollection@details at Concurrency@@SAPEAV123 at PEAV_CancellationTokenState@23@@Z,
aborting
wine: Unimplemented function
msvcr120.dll.?_NewCollection at _AsyncTaskCollection@details at Concurrency@@SAPEAV123 at PEAV_CancellationTokenState@23@@Z
called at address 000000007B012AF2 (thread 00c0), starting debugger...
--- snip ---
After 'winetricks -q vcrun2013':
--- snip ---
00c0:fixme:d3dcompiler:compile_shader Compilation target "fx_2_0" not yet
supported
--- snip ---
-> 'winetricks -q d3dcompiler_47'
--- snip ---
01f4:fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
01f4:fixme:d3dx:D3DXSaveSurfaceToFileInMemory File format 0x2 is not supported
yet
--- snip ---
$ sha1sum ShaderMap_v4_3_4.exe
9c375685823246e0b8d76fbdb8288a47ad01fdbd ShaderMap_v4_3_4.exe
$ du -sh ShaderMap_v4_3_4.exe
46M ShaderMap_v4_3_4.exe
$ wine --version
wine-6.0-rc2
Regards
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