[Bug 50014] ConEmu hangs (no interaction possible with console)

WineHQ Bugzilla wine-bugs at winehq.org
Mon Dec 14 12:54:18 CST 2020


https://bugs.winehq.org/show_bug.cgi?id=50014

Jacek Caban <jacek at codeweavers.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |FIXED
      Fixed by SHA1|                            |8a47ef28caf2432a06b753a6af9
                   |                            |b0449dbc95e1c
             Status|NEW                         |RESOLVED

--- Comment #10 from Jacek Caban <jacek at codeweavers.com> ---
I think I can see what you mean. ConEmu requests 32000+ height screen buffer
and clears its attributes chunk by chunk. Before clearing, it reads attributes
and then fills it back with exactly the same value. Maybe it shouldn't do that,
it looks suspicions. Anyway, if you wait long enough it will eventually launch.

For performance problems, it seems that avoid entering painting code for hidden
consoles should help a lot.

Both problems are not related to originally reported problems here and deserve
separated bug reports.

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