[Bug 50382] New: Lego Star Wars Saga needs native d3dcompiler_47

WineHQ Bugzilla wine-bugs at winehq.org
Tue Dec 22 04:53:33 CST 2020


https://bugs.winehq.org/show_bug.cgi?id=50382

            Bug ID: 50382
           Summary: Lego Star Wars Saga needs native d3dcompiler_47
           Product: Wine
           Version: 6.0-rc3
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d-util
          Assignee: wine-bugs at winehq.org
          Reporter: j-r at online.de
      Distribution: ---

After installing Lego Star Wars Saga (GOG version) into a fresh 32 bit prefix,
the game starts up fine including sound and controls, but with the exception of
backgrounds and some effects nothing (logo, menu, in game characters etc) is
displayed or replaced by grey boxes.

winetricks d3dcompiler_47 fixes that problem. (An older App DB report using
wine 3.3 mentions the same problem and fixing it by installing d3d9.) 

There is no console output indicating a problem in that area (recreating the
test with wine 3.3 gives plenty of d3dcompiler error messages; perhaps they
have been silenced since then?). Since the other d3dcompiler related bugs I
checked all seemed to have d3dcompiler error messages I opened this new report,
though it very likely still is a duplicate.

Please advise which debug channels to turn on to generate a useful log.

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