[Bug 41594] SciTE 3.6.5 text editor shows random desktop parts instead of white background
WineHQ Bugzilla
wine-bugs at winehq.org
Sun Dec 27 17:03:21 CST 2020
https://bugs.winehq.org/show_bug.cgi?id=41594
Anastasius Focht <focht at gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|SciTE text editor shows |SciTE 3.6.5 text editor
|random desktop parts |shows random desktop parts
|instead of white background |instead of white background
URL|http://www.scintilla.org/ws |https://web.archive.org/web
|cite365.zip |/20201227215534/https://mas
| |ter.dl.sourceforge.net/proj
| |ect/scintilla/SciTE/3.6.5/w
| |scite365.zip?viasf=1
CC| |focht at gmx.net
--- Comment #4 from Anastasius Focht <focht at gmx.net> ---
Hello folks,
I did some testing with old Wine versions that are mentioned here.
Stable download link via Internet Archive:
https://web.archive.org/web/20201227215534/https://master.dl.sourceforge.net/project/scintilla/SciTE/3.6.5/wscite365.zip?viasf=1
Wine 1.9.21:
SciTe 3.6.5 crashes with both GPUs/drivers:
Intel HD Graphics 4600 (HSW GT2)(OpenGL version string: 3.0 Mesa 20.2.3)
--- snip ---
$ wine ./SciTE.exe
...
fixme:dwrite:dwritefactory_CreateMonitorRenderingParams (0x1): monitor setting
ignored
fixme:win:EnumDisplayDevicesW ((null),0,0x32e018,0x00000000), stub!
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:winediag:dxgi_check_feature_level_support None of the requested D3D
feature levels is supported on this GPU with the current shader backend.
wine: Unhandled page fault on read access to 0x00000000 at address 0x100386eb
(thread 0009), starting debugger...
--- snip ---
NVIDIA using NV PRIME/Optimus (OpenGL version string: 4.6.0 NVIDIA 455.45.01)
--- snip ---
fixme:dwrite:dwritefactory_CreateMonitorRenderingParams (0x1): monitor setting
ignored
fixme:win:EnumDisplayDevicesW ((null),0,0x32e018,0x00000000), stub!
fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
fixme:dxgi:dxgi_check_feature_level_support Ignoring adapter type.
fixme:dxgi:dxgi_device_init Ignoring adapter type.
fixme:d3d11:device_parent_create_swapchain_texture device_parent 0x1e9f24,
container_parent 0x21f9a8, wined3d_desc 0x32e008, wined3d_texture 0x6f14a0
partial stub!
fixme:d3d11:device_parent_create_swapchain_texture Implement DXGI<->wined3d
usage conversion.
fixme:dxgi:dxgi_factory_CreateSwapChain iface 0x1ea0c8, device 0x1e9efc, desc
0x32e4a4, swapchain 0x15c66c partial stub!
fixme:dxgi:dxgi_factory_CreateSwapChain Ignoring SwapEffect 0.
fixme:d3d11:device_parent_create_swapchain_texture device_parent 0x1e9f24,
container_parent 0x15c680, wined3d_desc 0x32e2b8, wined3d_texture 0x720878
partial stub!
fixme:d3d11:device_parent_create_swapchain_texture Implement DXGI<->wined3d
usage conversion.
fixme:d3d11:device_parent_create_swapchain_texture device_parent 0x1e9f24,
container_parent 0x15c680, wined3d_desc 0x32e2b8, wined3d_texture 0x6f0758
partial stub!
fixme:d3d11:device_parent_create_swapchain_texture Implement DXGI<->wined3d
usage conversion.
fixme:d3d11:skip_dword_unknown Skipping 4 unknown DWORDs:
...
fixme:d2d:d2d_d3d_render_target_CreateCompatibleRenderTarget iface 0x722800,
size 0x32e48c, pixel_size (nil), format 0x32e494, options 0, render_target
0x32e4a4 stub!
wine: Unhandled page fault on read access to 0x00000000 at address 0x1002a17e
(thread 0009), starting debugger...
--- snip ---
It seems there are few commits past Wine 1.9.21 that mitigate the crash. Wylda
used wine-1.9.21-54-g686cfe3 according to comment #1.
https://source.winehq.org/git/wine.git/shortlog/refs/tags/wine-1.9.22?pg=1
Wine 2.0-rc (comment #3).
The "garbage" in client area (repaint) can only be (briefly) seen when actively
resizing the window. After releasing the mouse, the client area is repainted
with white background - no garbage.
Even with Wine 6.0-rc4 one can still briefly see a garbage pattern in client
area while resizing the window (drag with mouse). When releasing the mouse, the
client area remains white.
Since I've tested with the same Wine 2.0-rc1 and but much newer version of
NVIDIA driver v455.45.x I suspect it might have been a graphics driver bug if
the garbage is always shown.
@ Wylda care to retest with recent Wine? Please post the specs when doing that,
such as Wine version, distro name and version, NVIDIA driver/GL version.
$ sha1sum wscite365.zip
2e4ed7c1b9c4b976ef9ca2dc93319fa862cff9d1 wscite365.zip
$ du -sh wscite365.zip
1.3M wscite365.zip
$ wine --version
wine-6.0-rc4
Regards
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