[Bug 50370] Gothic 1 doesn't start correctly when screen resolution of the game matches display resolution

WineHQ Bugzilla wine-bugs at winehq.org
Mon Dec 28 16:35:22 CST 2020


https://bugs.winehq.org/show_bug.cgi?id=50370

--- Comment #3 from Michael B <toxatec at web.de> ---
(In reply to Michael B from comment #2)

> 
> So first, WINED3D_SWAPCHAIN_NO_WINDOW_CHANGES is not being set in
> ddraw:ddraw_attach_d3d_device() since commit
> f90d607c67768f19e36d9d74b498594252faa3fd
> 

Of course that flag *is* being set since that commit, sorry. I submitted by
accident before I could check it again.

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