[Bug 41930] Civilization III Complete shows black terrain (Wine compiled with OSMesa support)

WineHQ Bugzilla wine-bugs at winehq.org
Wed Feb 12 15:28:39 CST 2020


https://bugs.winehq.org/show_bug.cgi?id=41930

Bryan Varner <bryan at varnernet.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |bryan at varnernet.com

--- Comment #24 from Bryan Varner <bryan at varnernet.com> ---
So, it looks like this should always be GL_UNSIGNED_BYTE, regardless of the
bit-depth.

Per the osmesa.h documentation on OSMesaMakeCurrent:


```
Return:  GL_TRUE if success, GL_FALSE if error because of invalid ctx,
 *          invalid buffer address, type!=GL_UNSIGNED_BYTE, width<1, height<1,
 *          width>internal limit or height>internal limit.
```

I'm confused about why this patch was ever added, and why it was ever approved.

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