[Bug 41930] Civilization III Complete shows black terrain (Wine compiled with OSMesa support)
WineHQ Bugzilla
wine-bugs at winehq.org
Wed Feb 12 15:28:39 CST 2020
https://bugs.winehq.org/show_bug.cgi?id=41930
Bryan Varner <bryan at varnernet.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bryan at varnernet.com
--- Comment #24 from Bryan Varner <bryan at varnernet.com> ---
So, it looks like this should always be GL_UNSIGNED_BYTE, regardless of the
bit-depth.
Per the osmesa.h documentation on OSMesaMakeCurrent:
```
Return: GL_TRUE if success, GL_FALSE if error because of invalid ctx,
* invalid buffer address, type!=GL_UNSIGNED_BYTE, width<1, height<1,
* width>internal limit or height>internal limit.
```
I'm confused about why this patch was ever added, and why it was ever approved.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
More information about the wine-bugs
mailing list