[Bug 48666] New: Left 4 Dead 2: freezes during loading when shader detail set to higher than medium

WineHQ Bugzilla wine-bugs at winehq.org
Mon Feb 24 18:27:50 CST 2020


https://bugs.winehq.org/show_bug.cgi?id=48666

            Bug ID: 48666
           Summary: Left 4 Dead 2: freezes during loading when shader
                    detail set to higher than medium
           Product: Wine
           Version: 5.2
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
          Assignee: wine-bugs at winehq.org
          Reporter: jhopper at safe-mail.net
      Distribution: ---

Created attachment 66522
  --> https://bugs.winehq.org/attachment.cgi?id=66522
wine console output

only freezes when vulkan renderer used (DXVK) GL working fine, there used to be
a problem with this when GL was used in previous versions of wine but I
couldn't find that specific bug in the list

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