[Bug 48429] New: Unity3D , UnrealEngine : rotated screen resolution isn't detected

WineHQ Bugzilla wine-bugs at winehq.org
Mon Jan 6 15:47:36 CST 2020


https://bugs.winehq.org/show_bug.cgi?id=48429

            Bug ID: 48429
           Summary: Unity3D , UnrealEngine : rotated screen resolution
                    isn't detected
           Product: Wine
           Version: 5.0-rc3
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: dwmapi
          Assignee: wine-bugs at winehq.org
          Reporter: sorel.johann at yandex.com
      Distribution: ---

System : Manjaro, xfce
Hardware : geforce gtx-970 with proprietary driver

Likely on all distribution and wine versions.

When running any Unity or Unreal Engine game in directx 9 or 11 with a rotated
screen the resolution availables at startup are indicated as if the screen was
in landscape mode instead of portrait. 
As a result the rendering is cropped at the center of the screen.

Using lutris I have try different other wine versions and configurations
(virtual desktop, dxvk, ...) without success.

The only related message I could find in bugzilla or the forum is :
https://forum.winehq.org/viewtopic.php?t=30103

Not sure if this is a bug or an enhancement.

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