[Bug 37073] Trees not rendered correctly in Far Cry 2 when anti-aliasing enabled

WineHQ Bugzilla wine-bugs at winehq.org
Sat Jan 11 16:00:14 CST 2020


https://bugs.winehq.org/show_bug.cgi?id=37073

--- Comment #27 from Paul Gofman <gofmanp at gmail.com> ---
(In reply to minion from comment #26)
> FWIW i'm only building 64bit wine. I will post the results with your patch.

Please mind that the game is 32 bit, 64 binaries are simply not used with it.
Please make sure that the binaries you built are loaded with the game. You can
do that by running with WINEDEBUG=+loaddll and observing the path of builtin
dll being loaded, or (my favourite way):

lsof -p <pid> | grep wined3d

where <pid> is the pid of running FarCry2.exe

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