[Bug 48408] mixthread monopolizes buffer_list_lock if WaitForSingleObject returns quickly, causing livelock and game freeze

WineHQ Bugzilla wine-bugs at winehq.org
Sun Jan 12 04:31:49 CST 2020


https://bugs.winehq.org/show_bug.cgi?id=48408

--- Comment #5 from florian.will at gmail.com ---
Created attachment 66232
  --> https://bugs.winehq.org/attachment.cgi?id=66232
grepped dsound trace log with Sleep(1) in mixthread

I also added Sleep(1) after mixthread's lock release and ran the same test
scenario, see this log. There is now only a relatively short freeze (like 1
second) at ~49310 and ~49341 each.

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