[Bug 45038] Shadow Tactics displays a pink screen (d3dcompiler: syntax error, unexpected KW_CBUFFER)

WineHQ Bugzilla wine-bugs at winehq.org
Mon Jan 13 20:09:56 CST 2020


https://bugs.winehq.org/show_bug.cgi?id=45038

Zebediah Figura <z.figura12 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |z.figura12 at gmail.com

--- Comment #9 from Zebediah Figura <z.figura12 at gmail.com> ---
(In reply to joaopa from comment #8)
> Just a thought about this bug cannot this freely usable project be used to
> implement HLSL compiler:
> https://github.com/microsoft/DirectXShaderCompiler/tree/master/tools

Broadly, no. That compiler only targets DXIL. The only part that would be
potentially useful is the part that's mostly already implemented, viz. parsing
out the language into some form of IR. (That might help this bug in specific,
but it's really not worth it. I have patches to implement parsing of buffer
declarations anyway, which I'm hoping to have upstreamed by 6.0 and ideally
much earlier.)

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