[Bug 48483] Mouse cursor always visible in Gothic 2 with D3D11 renderer

WineHQ Bugzilla wine-bugs at winehq.org
Thu Jan 30 08:25:33 CST 2020


https://bugs.winehq.org/show_bug.cgi?id=48483

--- Comment #1 from Matteo Bruni <matteo.mystral at gmail.com> ---
(In reply to supercoolemail from comment #0)
>
> While clean G2 works properly in vanilla
> wine, GD3D11 needs staging otherwise it crashes at startup.

Can you please file a new bug for that (assuming there isn't one already)?

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