[Bug 10729] Multiple games hang when clicking things in-game, needs d3d_device1_GetPickRecords implemented (LEGO Island / Fighting Steel)
WineHQ Bugzilla
wine-bugs at winehq.org
Thu Jul 2 17:58:41 CDT 2020
https://bugs.winehq.org/show_bug.cgi?id=10729
qsniyg <qsniyg at mail.com> changed:
What |Removed |Added
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CC| |qsniyg at mail.com
--- Comment #24 from qsniyg <qsniyg at mail.com> ---
(In reply to itsmattkc from comment #22)
> (In reply to joaopa from comment #21)
> > Any news to make the patch accepted by Wine (specially Henri Verbeet)?
>
> No new information, it looks like my updated patch has disappeared from the
> patch list neither committed nor given feedback (the thread can be seen
> here: https://www.winehq.org/pipermail/wine-devel/2019-August/149695.html)
>
> Naturally I'm not 100% sure what to do, perhaps I'll resubmit it or
> reconsider my approach (again)? Maybe they're planning their own
> implementation of these functions.
According to https://wiki.winehq.org/Submitting_Patches:
>Finally, if your submission somehow fell through the cracks and you're trying to send a patch again without changes, use --subject-prefix="PATCH resend".
It happens rather frequently, from what I've seen.
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