[Bug 10729] Multiple games hang when clicking things in-game, needs d3d_device1_GetPickRecords implemented (LEGO Island / Fighting Steel)

WineHQ Bugzilla wine-bugs at winehq.org
Thu Jul 2 17:58:41 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=10729

qsniyg <qsniyg at mail.com> changed:

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                 CC|                            |qsniyg at mail.com

--- Comment #24 from qsniyg <qsniyg at mail.com> ---
(In reply to itsmattkc from comment #22)
> (In reply to joaopa from comment #21)
> > Any news to make the patch accepted by Wine (specially Henri Verbeet)?
> 
> No new information, it looks like my updated patch has disappeared from the
> patch list neither committed nor given feedback (the thread can be seen
> here: https://www.winehq.org/pipermail/wine-devel/2019-August/149695.html)
> 
> Naturally I'm not 100% sure what to do, perhaps I'll resubmit it or
> reconsider my approach (again)? Maybe they're planning their own
> implementation of these functions.

According to https://wiki.winehq.org/Submitting_Patches:

>Finally, if your submission somehow fell through the cracks and you're trying to send a patch again without changes, use --subject-prefix="PATCH resend".

It happens rather frequently, from what I've seen.

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