[Bug 49564] New: Tomb Raider I (using DosBox) hangs after starting
WineHQ Bugzilla
wine-bugs at winehq.org
Sun Jul 12 11:42:43 CDT 2020
https://bugs.winehq.org/show_bug.cgi?id=49564
Bug ID: 49564
Summary: Tomb Raider I (using DosBox) hangs after starting
Product: Wine
Version: 5.9
Hardware: x86
URL: https://store.steampowered.com/app/224960/Tomb_Raider_
I/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs at winehq.org
Reporter: gyebro69 at gmail.com
CC: julliard at winehq.org
Regression SHA1: cd215bb49bc240cdce5415c80264f8daa557636a
Distribution: ---
This comment in another bug report made me curious and tried the game myself
(Steam version):
bug 43826, comment 5
The game comes with it's own version of DosBox and configuration files.
I'm starting the game like this (DRM-free, no need to launch Steam to play the
game):
wine dosbox.exe -conf dosboxTR.conf
The dosbox window is opened showing that 'tomb.exe' was started but it seems to
be stuck and the game doesn't start. Htop shows constant 70% CPU usage with
csmt=on, 25% when csmt=off. The status of the running dosbox.exe process
changes continuously between 'Running' and 'Sleeping' in htop.
Plain terminal output doesn't show anything related.
According to my testing this used to work better, and regression testing
resulted in
https://source.winehq.org/git/wine.git/commit/cd215bb49bc240cdce5415c80264f8daa557636a
as the offending commit.
I can't revert that commit but verified that the game starts with the previous
commit and plays some intro videos.
Tested in wine-5.12-166-gcaa41d4917
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