[Bug 49564] New: Tomb Raider I (using DosBox) hangs after starting

WineHQ Bugzilla wine-bugs at winehq.org
Sun Jul 12 11:42:43 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=49564

            Bug ID: 49564
           Summary: Tomb Raider I (using DosBox) hangs after starting
           Product: Wine
           Version: 5.9
          Hardware: x86
               URL: https://store.steampowered.com/app/224960/Tomb_Raider_
                    I/
                OS: Linux
            Status: NEW
          Keywords: regression
          Severity: normal
          Priority: P2
         Component: kernel32
          Assignee: wine-bugs at winehq.org
          Reporter: gyebro69 at gmail.com
                CC: julliard at winehq.org
   Regression SHA1: cd215bb49bc240cdce5415c80264f8daa557636a
      Distribution: ---

This comment in another bug report made me curious and tried the game myself
(Steam version):
bug 43826, comment 5

The game comes with it's own version of DosBox and configuration files.
I'm starting the game like this (DRM-free, no need to launch Steam to play the
game):
wine dosbox.exe -conf dosboxTR.conf

The dosbox window is opened showing that 'tomb.exe' was started but it seems to
be stuck and the game doesn't start. Htop shows constant 70% CPU usage with
csmt=on, 25% when csmt=off. The status of the running dosbox.exe process
changes continuously between 'Running' and 'Sleeping' in htop.

Plain terminal output doesn't show anything related.

According to my testing this used to work better, and regression testing
resulted in
https://source.winehq.org/git/wine.git/commit/cd215bb49bc240cdce5415c80264f8daa557636a
as the offending commit.

I can't revert that commit but verified that the game starts with the previous
commit and plays some intro videos.

Tested in wine-5.12-166-gcaa41d4917

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