[Bug 49412] Wine 5.10 breaks League Of Legends

WineHQ Bugzilla wine-bugs at winehq.org
Wed Jul 15 17:01:41 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=49412

Matías Zúñiga <matias.nicolas.zc at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
  Attachment #67492|0                           |1
        is obsolete|                            |

--- Comment #5 from Matías Zúñiga <matias.nicolas.zc at gmail.com> ---
Created attachment 67716
  --> https://bugs.winehq.org/attachment.cgi?id=67716
alternative_patch_by_using_a_fake_cs_segment

The patchset is enabled again (as of wine 54b2a10 and wine-staging 884f646),
but seems to be different so the NtCreateThreadEx patches don't apply.

Now when trying to run Lol with an updated alternative-patch (attached), wine
end execution with a `0024:err:seh:setup_exception_record stack overflow 104
bytes in thread 0024 eip 00000000 esp 002212c4 stack
0x220000-0x221000-0x320000` message.

I don't know it this is a new bug, or a re-manifestation of a previous one
because of the re-write (maybe Bug 45573, which is said to be fixed by the
re-written winebuild-pe_syscall_thunks patchset. That one was debugged by
Andrew Wesie, but I don't know how he did it)

Should I create a new Bug for this?

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