[Bug 49633] StarCitizen launcher crashes on start with a winmm error
WineHQ Bugzilla
wine-bugs at winehq.org
Wed Jul 29 11:39:32 CDT 2020
https://bugs.winehq.org/show_bug.cgi?id=49633
Paul Gofman <pgofman at codeweavers.com> changed:
What |Removed |Added
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CC| |pgofman at codeweavers.com
--- Comment #2 from Paul Gofman <pgofman at codeweavers.com> ---
(In reply to Piotr Caban from comment #1)
> It looks like there's some kind of race in the launcher. It's possible to
> reproduce the crash with native vcruntime140/ucrtbase (sometimes). Also it
> doesn't always crash when builtin dlls are used.
Maybe something in game depends on memory being "properly" self overwritten by
memcpy within the overlapping memory ranges and not correctly moved?
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