[Bug 49633] StarCitizen launcher crashes on start with a winmm error

WineHQ Bugzilla wine-bugs at winehq.org
Wed Jul 29 11:39:32 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=49633

Paul Gofman <pgofman at codeweavers.com> changed:

           What    |Removed                     |Added
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                 CC|                            |pgofman at codeweavers.com

--- Comment #2 from Paul Gofman <pgofman at codeweavers.com> ---
(In reply to Piotr Caban from comment #1)
> It looks like there's some kind of race in the launcher. It's possible to
> reproduce the crash with native vcruntime140/ucrtbase (sometimes). Also it
> doesn't always crash when builtin dlls are used.

Maybe something in game depends on memory being "properly" self overwritten by
memcpy within the overlapping memory ranges and not correctly moved?

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