[Bug 34266] 0*inf in D3D9 shaders outputs NaNs to floating-point framebuffers
WineHQ Bugzilla
wine-bugs at winehq.org
Fri Jun 12 04:29:57 CDT 2020
https://bugs.winehq.org/show_bug.cgi?id=34266
Gijs Vermeulen <gijsvrm at gmail.com> changed:
What |Removed |Added
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CC| |conmanx360 at gmail.com
--- Comment #47 from Gijs Vermeulen <gijsvrm at gmail.com> ---
*** Bug 45376 has been marked as a duplicate of this bug. ***
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