[Bug 49379] New: d2d1.dll.D2D1CreateDevice is unimplemented

WineHQ Bugzilla wine-bugs at winehq.org
Fri Jun 12 18:35:51 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=49379

            Bug ID: 49379
           Summary: d2d1.dll.D2D1CreateDevice is unimplemented
           Product: Wine
           Version: 5.10
          Hardware: x86
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: d2d
          Assignee: wine-bugs at winehq.org
          Reporter: me+wine at shane.sh
      Distribution: ---

Created attachment 67439
  --> https://bugs.winehq.org/attachment.cgi?id=67439
The crash report generated by Altium

I'm trying to get Altium Designer 20 running in wine. I'm using wine-staging
5.10 with the msxml6 and dotnet461 winetricks. These are necessary to get the
application to start (and wine-staging because it includes a fix for
https://bugs.winehq.org/show_bug.cgi?id=46568).

However, the problem is that when I try to actually open a file, it crashes
with the following being printed to STDERR:

wine: Call from 0x7b0317a8 to unimplemented function d2d1.dll.D2D1CreateDevice,
aborting

Altium's own crash report seems to confirm that this is the problem (attached).

I don't really know anything about DirectX, or Windows programming at all, but
I don't think it should be too hard to implement this stub. Wine's
dlls/d2d1/device.c does have a function called d2d_device_init, and my guess
would be that D2D1CreateDevice would mostly just be a wrapper around that. But
my naive attempt to implement that didn't work so it's quite likely I'm missing
something important.

Any help would be appreciated.

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