[Bug 49379] New: d2d1.dll.D2D1CreateDevice is unimplemented
WineHQ Bugzilla
wine-bugs at winehq.org
Fri Jun 12 18:35:51 CDT 2020
https://bugs.winehq.org/show_bug.cgi?id=49379
Bug ID: 49379
Summary: d2d1.dll.D2D1CreateDevice is unimplemented
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs at winehq.org
Reporter: me+wine at shane.sh
Distribution: ---
Created attachment 67439
--> https://bugs.winehq.org/attachment.cgi?id=67439
The crash report generated by Altium
I'm trying to get Altium Designer 20 running in wine. I'm using wine-staging
5.10 with the msxml6 and dotnet461 winetricks. These are necessary to get the
application to start (and wine-staging because it includes a fix for
https://bugs.winehq.org/show_bug.cgi?id=46568).
However, the problem is that when I try to actually open a file, it crashes
with the following being printed to STDERR:
wine: Call from 0x7b0317a8 to unimplemented function d2d1.dll.D2D1CreateDevice,
aborting
Altium's own crash report seems to confirm that this is the problem (attached).
I don't really know anything about DirectX, or Windows programming at all, but
I don't think it should be too hard to implement this stub. Wine's
dlls/d2d1/device.c does have a function called d2d_device_init, and my guess
would be that D2D1CreateDevice would mostly just be a wrapper around that. But
my naive attempt to implement that didn't work so it's quite likely I'm missing
something important.
Any help would be appreciated.
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