[Bug 49378] kernel32.WriteFile with multi byte characters reports incorrect number of written bytes

WineHQ Bugzilla wine-bugs at winehq.org
Sat Jun 13 05:40:19 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=49378

--- Comment #1 from Rafał Mużyło <galtgendo at o2.pl> ---
...it might be completely unrelated, but (mentioned this awhile ago on irc)
I've recently ran into an interesting case: a Unity game, that was crashing due
to 'address space exhaustion', that before the crash was printing a stack trace
several times.

The potentially relevant part is that the game was run under LANG=ja_JP.utf8
and the stacktrace contained mojibake...

...but only if run as 'LANG=ja_JP.utf8 wine <executable>', if I redirected the
log via 'LANG=ja_JP.utf8 wine <executable> 2>&1 | tee crash.log', both the
crash log and the console output were mojibake-free.

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