[Bug 49373] League of Legends crashes at game start (wine 5.10 regression)

WineHQ Bugzilla wine-bugs at winehq.org
Tue Jun 16 10:52:12 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=49373

Matías Zúñiga <matias.nicolas.zc at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |matias.nicolas.zc at gmail.com

--- Comment #3 from Matías Zúñiga <matias.nicolas.zc at gmail.com> ---
(In reply to aguertin+wine from comment #2)
> This could be because staging a4d98c48 disabled the
> ntdll-NtQueryVirtualMemory patchset.

wine 7c32b2dd936 + staging 6387991c works when disabling
ntdll-NtQueryVirtualMemory ( I'm using the alternative patch, in
https://copr-dist-git.fedorainfracloud.org/cgit/manizuca/wine-lol/wine.git/tree/alternative_patch_by_using_a_fake_cs_segment.patch?h=f32
)

I'm applying the staging patches with "-W ntdll-NtQueryVirtualMemory -W
ntdll-WRITECOPY -W ntdll-Builtin_Prot" to rule out that this bug is caused by a
change related to these patchsets (haven't tried with c96ef78b6d6 yet)

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