[Bug 49233] World of Wacraft (WoW) slow fps with the dx11 modern renderer

WineHQ Bugzilla wine-bugs at winehq.org
Thu Jun 18 11:13:45 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=49233

--- Comment #7 from Ker noa <blue-t at web.de> ---
I wouldn't call it a regression.
d3d11_device_CreateDeferredContext1 was a stub in 5.9-staging
https://github.com/wine-staging/wine-staging/commit/0db92c336fcea4c383a150560f1034cd9cf76366
extended that function and now we probably moved on from being slow due to not
being multi threaded to a buffer overflow because the implementation is not
complete.

The underlying issue is still incomplete multi-threading so it is justified to
keep the issue and change the symptoms accordingly.

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