[Bug 49423] Added input lag in World of Warcraft and other games

WineHQ Bugzilla wine-bugs at winehq.org
Thu Jun 25 15:25:46 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=49423

--- Comment #12 from Sveinar Søpler <cybermax at dexter.no> ---
(In reply to Bloody Iron from comment #9)
> 
> As for age, you don't need to be 20 to observe this issue. I'm much older
> than that, and ca observe it.
> 
> I agree that better methods need to be developed to adapt to the growing
> Linux userbase. Either way, this is a very easily reproducible issue.

I have been testing with wine-staging-4.16, and dxvk-1.4.6, and initial
testing, kinda feels a wee bit "snappier". I almost thought my mouse settings
had changed. (I actually recreated the prefix, as there was some huge breakage
with old/new prefixes a while back, so to make sure prefix was not semi-borked
by something i recreated it)

Now, the difference is not THAT huge (for me), and there is massive problems
with zones experiencing serverlag these days, so its hard to quantify. Running
a couple of Visions atleast seemed a bit smoother. I would not go as far as
saying using eg. 5.7 is "unplayable" in comparison, cos for me the difference
is not that huge.

I know there was done quite a bit of work on the "rawinput" side of patches
around those times (4.16+), and i have seen some reverts on the TKG repo (that
Lutris builds from). This supposedly was fixed a bit later, but looking at the
staging patches from 4.16 -> 4.17 and beyond, the "rawinput" patches have grown
in size. I do not have an estimate of how much of this is upstream either, but
i somehow have a slight suspicion in that direction.

I will do some more testing with 4.16 as i dont see any problems using that for
my WoW prefix currently.

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