[Bug 49436] 64-bit Diablo III hangs on startup since 5.11

WineHQ Bugzilla wine-bugs at winehq.org
Sat Jun 27 08:32:12 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=49436

--- Comment #10 from Maciej Stanczew <maciej.stanczew+b at gmail.com> ---
Thank you for a great summary.

You can launch the game directly, skipping Battle.net Launcher, by running:
$ wine 'Diablo III64.exe' -launch
Then the part about TLS callbacks doesn't seem to come into play and break
anything. I have compiled Staging 5.11 with the 'tmpKiUserExceptionDispatcher'
hack *and* with 1dc3383389da636617bfa7d9570e7de5c94f7882 applied, and the game
launches without issues.

(Btw, does this mean that 1dc3383389da636617bfa7d9570e7de5c94f7882 breaks
Battle.net Launcher?)

I then compiled Staging 5.11 with 1dc3383389da636617bfa7d9570e7de5c94f7882
(without the hack), and added some logs to KiUserExceptionDispatcher.
First of all, behavior changed a bit: after the exception, there is now:
00d4:err:seh:setup_exception stack overflow 1728 bytes in thread 00d4 eip
00007f7d426a6029 esp 00000000008a0f50 stack 0x8a0000-0x8a1000-0x9a0000
00c8:err:ntdll:RtlpWaitForCriticalSection section 0x7bd1b520
"../../../wine-staging/dlls/ntdll/loader.c: loader_section" wait timed out in
thread 00c8, blocked by 00d4, retrying (60 sec)

What I found from the logs is that there are repeated (recursive?) calls to
KiUserExceptionDispatcher just before the stack overflow exception. New
exceptions are generated on dereferencing of 'rec' and/or 'context' variables.
But I don't really understand how this hotpatching works, so I don't know if
those logs make any sense at all.

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