[Bug 48715] New: a freeze by waiting
WineHQ Bugzilla
wine-bugs at winehq.org
Wed Mar 4 12:14:33 CST 2020
https://bugs.winehq.org/show_bug.cgi?id=48715
Bug ID: 48715
Summary: a freeze by waiting
Product: Wine
Version: 5.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs at winehq.org
Reporter: galtgendo at o2.pl
Distribution: ---
Created attachment 66587
--> https://bugs.winehq.org/attachment.cgi?id=66587
WINEDEBUG log (ole,strmbase,gstreamer,quartz,mfplat)
Something odd is happening here.
A WolfRPG game that works fine for the most part, but in one place it freezes.
This happens upon a map transition, which implies a BGM change.
The freeze is a never ending MediaEvent_WaitForCompletion.
Odd part is that upon disabling winegstreamer via WINEDLLOVERRIDES, the sounds
continues to work (probably going through dsound filter), but the freeze is
averted.
The last log entry before sequence that triggers the freeze in the log is 'is
being unloaded while mapped' line.
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