[Bug 48715] New: a freeze by waiting

WineHQ Bugzilla wine-bugs at winehq.org
Wed Mar 4 12:14:33 CST 2020


https://bugs.winehq.org/show_bug.cgi?id=48715

            Bug ID: 48715
           Summary: a freeze by waiting
           Product: Wine
           Version: 5.3
          Hardware: x86-64
                OS: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: winegstreamer
          Assignee: wine-bugs at winehq.org
          Reporter: galtgendo at o2.pl
      Distribution: ---

Created attachment 66587
  --> https://bugs.winehq.org/attachment.cgi?id=66587
WINEDEBUG log (ole,strmbase,gstreamer,quartz,mfplat)

Something odd is happening here.
A WolfRPG game that works fine for the most part, but in one place it freezes.
This happens upon a map transition, which implies a BGM change.
The freeze is a never ending MediaEvent_WaitForCompletion.

Odd part is that upon disabling winegstreamer via WINEDLLOVERRIDES, the sounds
continues to work (probably going through dsound filter), but the freeze is
averted.

The last log entry before sequence that triggers the freeze in the log is 'is
being unloaded while mapped' line.

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