[Bug 24013] Assassin's Creed (DX10) crashes (ID3D10ShaderReflection::GetConstantBufferByIndex is a stub)
WineHQ Bugzilla
wine-bugs at winehq.org
Fri Mar 6 10:19:11 CST 2020
https://bugs.winehq.org/show_bug.cgi?id=24013
Matteo Bruni <matteo.mystral at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Fixed by SHA1| |13a5a3cadcca4914f63268ab7a7
| |c1cfb2382e332
Status|NEW |RESOLVED
Summary|Assassin's Creed (DX10) |Assassin's Creed (DX10)
|crashes |crashes
|(ID3D10Effect::GetConstantB |(ID3D10ShaderReflection::Ge
|ufferByIndex is a stub) |tConstantBufferByIndex is a
| |stub)
--- Comment #22 from Matteo Bruni <matteo.mystral at gmail.com> ---
This one should have been fixed by
<https://source.winehq.org/git/wine.git/commitdiff/13a5a3cadcca4914f63268ab7a7c1cfb2382e332>,
thank you Connor!
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