[Bug 24013] Assassin's Creed (DX10) crashes (ID3D10ShaderReflection::GetConstantBufferByIndex is a stub)

WineHQ Bugzilla wine-bugs at winehq.org
Fri Mar 6 10:19:11 CST 2020


https://bugs.winehq.org/show_bug.cgi?id=24013

Matteo Bruni <matteo.mystral at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |FIXED
      Fixed by SHA1|                            |13a5a3cadcca4914f63268ab7a7
                   |                            |c1cfb2382e332
             Status|NEW                         |RESOLVED
            Summary|Assassin's Creed (DX10)     |Assassin's Creed (DX10)
                   |crashes                     |crashes
                   |(ID3D10Effect::GetConstantB |(ID3D10ShaderReflection::Ge
                   |ufferByIndex is a stub)     |tConstantBufferByIndex is a
                   |                            |stub)

--- Comment #22 from Matteo Bruni <matteo.mystral at gmail.com> ---
This one should have been fixed by
<https://source.winehq.org/git/wine.git/commitdiff/13a5a3cadcca4914f63268ab7a7c1cfb2382e332>,
thank you Connor!

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