[Bug 41929] Multiple games need WINED3D_TEXF_ANISOTROPIC filter mode

WineHQ Bugzilla wine-bugs at winehq.org
Fri Mar 13 04:36:03 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=41929

Alistair Leslie-Hughes <leslie_alistair at hotmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|RESOLVED                    |REOPENED
         Resolution|FIXED                       |---

--- Comment #12 from Alistair Leslie-Hughes <leslie_alistair at hotmail.com> ---
(In reply to Paul Gofman from comment #11)
> (In reply to Alistair Leslie-Hughes from comment #10)
> > This should be fixed by
> > https://source.winehq.org/git/wine.git/?a=commit;
> > h=5b6c85d64ab49efba506e11e1f8450da15096cea
> 
> Unfortunately it does not. My patch also messes with the stretch filtering
> modes in the same place but it is related to multisample resolves and not to
> defaulting to _LINEAR or _NEAREST.

Reopening

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list