[Bug 48863] New: Panzer Corps 2 has rendering issues

WineHQ Bugzilla wine-bugs at winehq.org
Tue Mar 31 06:57:34 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=48863

            Bug ID: 48863
           Summary: Panzer Corps 2 has rendering issues
           Product: Wine
           Version: 5.5
          Hardware: x86-64
                OS: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: directx-d3d
          Assignee: wine-bugs at winehq.org
          Reporter: andrey.goosev at gmail.com
      Distribution: ---

Created attachment 66789
  --> https://bugs.winehq.org/attachment.cgi?id=66789
screenshot

fixme:d3d:wined3d_context_gl_bind_shader_resources Shader 0xdfc7f70 needs 33
samplers, but only 32 are supported.
err:d3d:wined3d_debug_callback 0xd29a0c0: "GL_INVALID_OPERATION error
generated. State(s) are invalid: program texture usage.".
fixme:d3d:wined3d_context_gl_bind_shader_resources Shader 0xdfc7f70 needs 33
samplers, but only 32 are supported.
err:d3d:wined3d_debug_callback 0xd29a0c0: "GL_INVALID_OPERATION error
generated. State(s) are invalid: program texture usage.".
fixme:d3d:wined3d_context_gl_bind_shader_resources Shader 0xdfc7f70 needs 33
samplers, but only 32 are supported.
err:d3d:wined3d_debug_callback 0xd29a0c0: "GL_INVALID_OPERATION error
generated. State(s) are invalid: program texture usage.".
fixme:d3d:wined3d_context_gl_bind_shader_resources Shader 0xdfbca70 needs 53
samplers, but only 32 are supported.
err:d3d:wined3d_debug_callback 0xd29a0c0: "GL_INVALID_OPERATION error
generated. State(s) are invalid: program texture usage.".
fixme:d3d:wined3d_context_gl_bind_shader_resources Shader 0xdfbca70 needs 53
samplers, but only 32 are supported.
err:d3d:wined3d_debug_callback 0xd29a0c0: "GL_INVALID_OPERATION error
generated. State(s) are invalid: program texture usage.".
err:d3d:wined3d_debug_callback 0xd29a0c0: "GL_INVALID_ENUM error generated.
Invalid buffer format.".

wine-5.5-54-g9bcb1f5195

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