[Bug 49105] New: Deus Ex GOTY fails to start with Direct3D renderer
WineHQ Bugzilla
wine-bugs at winehq.org
Tue May 5 12:04:20 CDT 2020
https://bugs.winehq.org/show_bug.cgi?id=49105
Bug ID: 49105
Summary: Deus Ex GOTY fails to start with Direct3D renderer
Product: Wine
Version: 5.6
Hardware: x86
URL: https://www.fileplanet.com/archive/p-1914/Deus-Ex-Demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs at winehq.org
Reporter: gyebro69 at gmail.com
CC: gofmanp at gmail.com
Regression SHA1: d0ff5e66a7611511426a8ff902a95ab22c545f78
Distribution: ---
Created attachment 67075
--> https://bugs.winehq.org/attachment.cgi?id=67075
terminal output
Deus Ex GOTY v1.112fm (either the Steam or the GOG.com version) fails to start
when Direct3D renderer is selected. An error message pops up "Critical error:
Assertion failed..." and the game quits.
The OpenGL, NGlide or software renderer are still working.
This was introduced by commit d0ff5e66a7611511426a8ff902a95ab22c545f78
in Wine-5.6. I can't revert the commit cleanly on top of current git, but
verified that the problem doesn't occur with the previous commit.
You can use the original demo version to reproduce the problem.
On initial startup select 'Direct3D Support' in the 3D device selection screen.
If the demo crashes or hangs upon launch, use taskset or schedtool to force the
game to run only 1 core.
deusex.exe (140 M)
md5sum: 39f23102d43c94c9df59f96d056cdc3a
wine-5.7-209-g4e2ad334b5
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 730/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 440.66.12
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